Biker DLC – Spreadsheets, Locations and Whatnot


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  • #2460
    MadRed
    Participant

    Hello friends.

    I’ve put together some links from reddit, for those who are looking for details about biker DLC businesses and clubhouses. Locations, profit per minute, how much supply you need etc. These are not mine. I took these from reddit and put them together here for ease of access only. Credit goes to whoever worked on these posts.

    The Mega Thread for Biker DLC on Reddit

    Clubhouse and Business Locations

    Business Buying Costs

    Spreadsheet For Business Breakeven and Upgrade Costs

    Bikers Work, Challenges, Contracts, and Business Notes

    Q: Does the biker business generate money while doing CEO Work? Missions? Heists? Etc?

    A: Yes as long as you are logged into online and the business has stock and staff stock will be generated. Take the time to make sure the business is running first. Check in with it occasionally based on the timings below. To fully function there has to be supplies. If you ordered them by payment you must receive a text message from LJT saying it has arrived. If production was suspended you must wait for a text message from LJT saying staff has arrived. You will only get these texts while MC president.

    Q: How do MC Club members make money?

    A: There are MC Work and Challanges see below for pay. There are MC Clubhouse contracts that pay each ~$15K+ Selling MC Business stock gives MC members 10% + ($200 to $900 * minutes up to 10) of the total delivery. It does not come out of the Presidents pocket.

    Q: Is there a difference in the payout for different businesses?

    A: Yes See the Stock Production section below.

    Q: Does shutting down a business stop the upkeep every 48 minutes?

    A: Nobody has posted reliable info on this yet.

    Q: How many businesses can I run?

    A: Up to 5. One of each type: Documents, Counterfeit , Coke, Weed, Meth. They all run concurrently. You can only own 1 of each type. You can trade in for another location. You get 1/2 the price back. You lose the upgrades.

    Q: Is there a difference in the locations?

    A: No each business has 1 interior and generates the same amount.

    Q: How much is X from the DLC?

    A: See this https://www.reddit.com/r/gtaonline/comments/55stwd/mega_thread_biker_dlc/

    Q: What is up with favorite bike?

    A: Your “favorite” bike will regenerate your health and repair itself over time. This works even when you are not in a MC.

    Q: Can I upgrade my clubhouse at a later time or must I purchase the upgrades when I buy it?

    A: You can upgrade after the purchase by revisiting the Dynasty8 Foreclosures webstie.

    Q: Is Biker work “worth” it?

    A: Thanks to /u/elpiloto100 who has done the math. https://docs.google.com/spreadsheets/d/1mX8wGG1Oy76nhv-tBZ-oPmKiynng8fMS87EMxmoyB0Y/edit?usp=sharing

    Q: Why do biker clubs “disband” when I quit?

    A: MC Clubs are temporary and per session only. You must re-form them each time you change modes.

    Q: I am in a public lobby why does it say I need to join a public lobby?

    A: It is a bug. It happens most often when you do Join Friends or Join Crew. Simply leave GTAO and join a specific person.

    As always a work in progress. I will update continuously today and the next few days. Expect a new Bikers Business Timer Soon. Similar to the VIP Companion APP https://thrillhows.github.io/VIPApp/ But it will be Biker Themed.

    *For prices and discussions of costs of items, clubhouses, warehouse, from the update see the Biker Mega Thread. This post is for earnings from various biker work. https://www.reddit.com/r/gtaonline/comments/55stwd/mega_thread_biker_dlc/ *

    Feel free to contribute on things that I have not yet filled in and I will update with the info.

    Bikers Work

    There is a 3:00 timeout on all work unless the timer is already ticking down for a different work.

    President Launched

    Deathmatch

    Duration: 20:00 or 20 kills.

    Cooldown: 30:00 for winner. 3:00 For loser.

    Pay: $20K Winner / $5K loser

    Participants Required: MC President, 1+ Rival MC

    Lobby Types: Any

    Joust – Deathmatch on a motorcycle.

    Duration: xx:00 minutes or xx kills.

    Cooldown: 30:00

    Pay: $xx,xxx

    Participants Required: MC President +1 MC member , 1+ VIP/Rival MC + 1MC Member (4 total)

    Lobby Types: Any

    Stand Your Ground

    Duration: 20:00

    Cooldown: x:00

    Pay: $30,000

    Participants Required: MC President +1 MC member, 1+ Other people.

    Lobby Types: xxx

    Caged In – Start a round of caged in.

    Duration: xx:xx

    Cooldown: 10:00

    Pay: $4K+ depending on duration

    Participants Required: MC President, 1+ other players.

    Lobby Types: Any

    Club Challanges

    Search And Destroy – Started by President. Look for targets in a search area.

    Duration: 10:00

    Cooldown: none

    Pay: $27K Winner / $2K Losers

    Participants Required: MC President, 1+ Club Member

    Lobby Types: Any

    Whellie Rider – Started by President. Ride a Wheelie the longest.

    Duration: 5:00

    Cooldown: none

    Pay: $12,000 Winner / $2K Losers

    Participants Required: MC President, 1+ Club Member

    Lobby Types: Any

    Criminal Mischief

    Duration: 10:00

    Cooldown: none

    Pay: $34,500 Winner / Loser $3500 (probably based on points earned)

    Participants Required: MC President, 1+ Club Member

    Lobby Types: Any

    Bikers Member Challenges

    Rippin’ It Up – Started by Enforcer. Cause the most damage while on a motorcycle.

    Duration: 10:00

    Cooldown: unk

    Pay: $18K+ Winner/ $1.5K Loser (based on damage done)

    Participants Required: MC President, 1+ MC Members

    Lobby Types: Any

    Hit and Ride – Started by MC Vice President

    Duration: 10:00

    Cooldown: none

    Pay: $14.5K Winner $4.5k Losers

    Participants Required: MC President, 1+ MC Members

    Lobby Types: Any

    On The Run – Started by Seargant at Arms. All members given 5 star wanted level.

    Duration: 10:00 (or until all knocked out)

    Cooldown: 10:00

    Pay: $16K Winner / $2000

    Participants Required: MC President, 1+ MC Members

    Lobby Types: Any

    Race To Point – Started by Road Captain. Race to the clubhouse or a random point on the map.

    Duration: 5:00

    Cooldown: 10:00

    Pay: $10K+ to winner.

    Participants Required: MC President, 1+ MC Members

    Lobby Types: Any

    Clubhouse Contracts

    These are started in the planning room of the MC Clubhouse

    There is a 3 minute cooldown.

    Three choices are given. They reset on completion of all 3 or switching sessions while in the clubhouse with the clubhouse set as the spawn point.

    Weapon Of Choice – Assinate targets in the manner the contract giver specifies.

    Duration: x:00

    Pay: $18,500

    Participants Required:

    Lobby Types:

    Torched – Destroy some NPC Crates. You can use missiles, bombs, or molotovs.

    Pay: $16,500

    Participants Requried: MC President

    Lobby Types: Any

    Gunrunning – Ambush weapons dealer and deliver weapons to drop off

    Duration: 30:00

    Pay: $19K+ depending on how long it takes.

    Participants Required: MC president

    Lobby Types: Any

    P.O.W. – Rescue contact from secure location and get them to a safehouse.

    Duration: x:00

    Pay: $23K

    Participants Required: MC President

    Lobby Types:

    Guns For Hire – Defend a convoy as it travels from point to point.

    Duration: x:00

    Pay: $32.5K

    Participants Required: MC President, 1+ MC Member

    Lobby Types:

    By The Pound – Complete a deal and deliver it to a buyer

    Duration: 30:00

    Pay: $15,500

    Participants Required: MC President

    Lobby Types: Any

    9/10 of the Law – Steal motorcycles from a secure location and deliver to a drop-off.

    Duration: 30:00

    Pay: $17,000ea

    Participants Required: MC President , 1+ MC Members

    Lobby Types: any.

    Cracked – Attack a gang hangout and steal their cash.

    Duration: 30:00

    Pay: $7K+ (may be based on duration. or amount of mc members)

    Participants Required: MC President

    Lobby Types: Any

    Jailbreak – Hijack a prison bus and get the inmates to escape vehicles.

    Duration: 30:00

    Pay: $22.5K

    Participants Required: MC President

    Lobby Types: Any

    Fragile Goods – Destroy Lost MC vans

    Duration: 15:00

    Pay: $13K-$17K

    Participants Required: MC President, 1+ MC Member

    Lobby Types: any

    Notes: Anything but fragile. Takes 4 explosions to kill. No auto lock-on with Missiles.

    Outrider – Collect contacts on a motorcycle and deliver to a location.

    Duration: 30:00

    Pay: $xx,500

    Participants Required:

    Lobby Types:

    Bikers Business

    The equivalent of moving Crates Must be done in a public lobby

    Buy A Motorcycle Clubhouse.

    Then buy up to 5 businesses 1 in each category. The only difference between the business in the same category is location. Buying a more expensive Coke Factory does not make it more productive. It only changes the location.

    Businesses must be stocked with initial supplies and supplies must be restocked as goods are produced. After about 10-11 minutes staff will arrive.

    Once goods are produced you can sell. The longer you wait the more money gets generated.

    Location of the business does not change production… it only changes the location.

    See this helpful graphic to make sense of the pricing for businesses.

    MC Businesses, by location and cost, with storefront images from gtaonline

    See this helpful graphic for knowing where everything is:

    https://scontent.fsnc1-1.fna.fbcdn.net/v/t1.0-9/14657445_588852171301863_4558963111611840545_n.jpg?oh=3090b1d856e04ea1311636a77279c986&oe=586C667B
    Stock Production

    Document Forgery Office

    Holds 60 boxes

    1 box of $1K every 5 minutes with no upgrades. $200/minute.

    1 box of $1.2K every 4 minutes with equipment upgrade. $300/minute.

    1 box of $1.4K every 3 minutes with both equip and staff upgrade. $466/minute. Fills in 3 hours. Sells for $84K in county $126K out of county.

    Equipment Upgrade $550K

    Staff Upgrade $195K

    Security Upgrade $285K

    Counterfeit Cash Factory

    Holds 40 Stacks of money

    1 stack of $3.5K every 12 minutes with no upgrades. $219/minute. Fills in 8 hours. Sells for ~$140K in county ~$210K out of county.

    ~1 box of $4.2K every 10 minutes with equipment upgrade. ~$420/minute. Fills in 4:40 hours. Sells for ~$168K in county ~$252K out of county.

    ~1 box of ~$4.9K every 8 minutes with equip and staff upgrade. ~$612/minute. Fills in 5:20 hours. Sells for $196K in county $294K out of county.

    Equipment Upgrade $800K

    Staff Upgrade $273K

    Security Upgrade $456K

    Takes ~20 bars of stock to fill completely.

    Cocaine Lockup

    Holds max of 10 Stacks.

    1 stack of $20K every 50 minutes with no upgrades. $400/minute.

    1 stack of $24K every ~40 minutes with equipment upgrade. ~$600/minute. (see note under forged documents.)

    1 stack of $28K every 30 minutes with equip and staff upgrade. $933/minute. Fills in 5 hours. Sells for $280K in county $420K out of county.

    Equipment Upgrade $935K

    Staff Upgrade $390K

    Security Upgrade $570K

    Methamphetamine Lab

    Holds max of 20 bins.

    1 bin of $8.5K every 30 minutes with no upgrades. $283/minute.

    ~1 bin of ~$10.02K every ~24 minutes with equipment upgrade. ~$435/minute.

    ~1 bin of ~$11.9K every ~18 minutes with equip and staff upgrade. $661/minute. Fills in 6 hours. Sells for $238K in county $357K out of county.

    Equipment Upgrade $1.1Mil

    Staff Upgrade $331.5K

    Security Upgrade $513K

    Weed Farm

    Max of 80 bundles.

    1 bundle of ~$1500 every ~6 minutes with no upgrades. $250/minute.

    ~1 bundle of ~$1800 every ~5 minutes with equipment upgrade. ~$360/minute.

    1 bundle of $2100 every 4 minutes with equip and staff upgrade. $525/minute. Fills in X hours. Sells for $168K in county $252K out of county.

    Equipment Upgrade $990K

    Staff Upgrade $273K

    Security Upgrade $315.5K

    Restocking

    Buying stock fill the supplies without having to do a mission. It costs $75K for 5 bars of supplies. Or $15,000 for each bar.

    Doing a steal supplies gives you ~1-2 bar worth of inventory for each person in the MC. (only partially verified.)

    Selling Stock

    Selling is straightforward. It sells for what the value is if you sell locally. There is a 1.5X multiplier if you sell in the other county.

    Unlike CEO crates you get paid for what was delivered and lose what was destroyed or otherwise undelivered.

    1 Bar = 1 vehicle

    2 Bar = 1-2 vehicles

    3 Bar = 3 vehicles

    4 Bar = ~3-4 vehicles

    5 Bar = 4 vehicles

    Example: $40K Coke in Sandy Shores = $40K when selling in Blaine county. = $60K when selling in Los Santos.

    There is also a bonus for selling with other people in the session. Currently it is estimated that this # is ~5% per person.

    MC Members get paid out by something close to this formula one for in county and one for out of county: (Still trying to work out the details)

    The minutes cap at 10.

    Something is up with my formula. Sometimes is $250. Sometimes $500. Sometimes $900. I need to determine what changes this. Note: This data was collected on 22 supply runs with MC Prez +1 MC member set as Road Captain. Changing the amount of participants may change the formula.

    $PriceOfSale/10 + (minutes*$900) = $Payout

    $PriceOfSale/10 + (minutes*$500) = $Payout

    $PriceOfSale/10 + (minutes*$250) = $Payout

    #2465
    mattiejas
    Keymaster

    Super useful! Wish I had known this stuff before I bought anything. Looks like Sandy Shores is the best overall location, closely followed by Paleto Bay, with the city being the least profitable (due to the high investment undoubtedly).

    #2467
    jeffrey
    Participant

    very nice post madred, found out some stuff i didn’t know yet, thanks 🙂

    #2468
    83427
    Participant

    #2469
    MadRed
    Participant

    Glad to have helped guys. If I find anything useful I ll post it here.

    Still havent figured out how I managed to glitch my supplies though. My weed farm, coke lockup and counterfeit cash business still have unlimited supply and keeps generating stock lol. I m pretty sure rockstar is gonna catch up at some point though 😀

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